1 using System.Collections;
2 using
System.Collections.Generic;
3 using
UnityEngine;
4
5 public
class CameraScript : MonoBehaviour {
6
7     
public static float offsetX;
8
9     
// Use this for initialization
10     
void Start () {
11         
12     }
13     
14     
// Update is called once per frame
15     
void Update () {
16         
if(BirdScripts.instance != null)
17         {
18             
if (BirdScripts.instance.isAlive)
19             {
20                 MoveTheCamera();
21             }
22         }
23     }
24
25     
void MoveTheCamera()
26     {
27         Vector3 temp = transform.position;
28         temp.x = BirdScripts.instance.GetPositionX() + offsetX;
29         transform.position = temp;
30     }
31 }


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